
Project
description:
Due to
the limitation of passive simulation and simplified
modeling methods, it is very difficult to control
the behavior of deformable object by manipulating
the initial conditions and coefficients. We present
a novel interactive method and interface techniques
for controlling the behavior of physically-based
simulation of deformable objects.
An attractive feature of our system is that
an
animator is able to directly edit the motion without
adjusting the underlying physical parameters and
defining desired key-frames. Using our system,
an
animator can select any part of the deformable
structure at any time during the simulation and
simply drag it to the desired location, then our system automatically generates the
motion path of the designated node using the
proposed heuristic optimal method. The optimal path generator computes the
required control parameters that enforce the
intended node to the desired goal position while
preserving the style of the original motion and
minimizing energy to achieve the goal pose.
Publications:
Hongjun Jeon and Min-Hyung Choi, “Interactive Motion Control of
Deformable Objects Using Localized Optimal Control”, In Proceedings of International
Conference on Robotics and Automation, April 2007
PDF
BiBTeX
Hongjun Jeon, and Min-Hyung
Choi, “Controllable simulation of deformable objects using the heuristic optimal
control method”, In Proceedings of
12TH International Conference on Geometry and Graphics, 6-10 August, 2006
PDF
BiBTeX
Videos
Blending Path
Cloth and Ball
Curl Pose
Heart
Simulation
Motion Control
Multi-Path Control